Weird West plays like most isometric shooters, but with more in-depth mechanics and added RPG elements. The lack of voice acting - aside from the narrator - also impacts Weird West in a negative way, but it shouldn’t deter players from the intriguing story and engaging dialogue coupled with its best aspect: gameplay. My confliction regarding the style mainly boiled down to the fact that yes it’s meant to be gritty and drab, and some areas do have a more varied colour palette, but it just isn’t very eye-catching. I’ll admit I didn’t much care for it at first, but the deeper you dive into the story on offer, the more it makes sense not to have grandiose orchestral themes pumping through your headset. The audio adds to this serious tone, with some music tracks giving off an 80’s horror movie vibe. ![]() On the one hand, the comic book style and overall look of the environments are a great stylistic choice and reminded me of the first Borderlands game (from a different perspective, obviously) but with a darker, less comedic tone. No matter how you approach a situation, Weird West encourages trying different methodsĪrtistically, Weird West had me conflicted. Without going into too much detail for fear of spoiling this enjoyable plot full of twists, you’ll actually play as a variety of characters during your time spent with the game, including a werewolf, each with their own plotline and quests that culminate in a final chapter that ties the fates of all of them together in a very satisfying way. It doesn’t take long to run into a strange young girl who seems to know exactly what’s going on with Jane, calling her “The Passenger” before mysteriously vanishing. Thus begins Jane’s journey to exact revenge on those that ruined her life, but there is much more to Weird West than a simple revenge story. Jane is woken by a burning sensation on her neck (which had me thinking of countless different theories relating to the opening cutscene!) to find her only child murdered and her husband kidnapped by a local gang. So far, so spooky!Īfter this relatively unexplained introduction, we begin with Jane Bell, an ex-bounty hunter who left her violent past behind her to settle down with her family on their ranch. ![]() This unfortunate prisoner is then branded by their captives, causing the silhouette on the first altar to glow blood red. The journey starts with a hooded figure strapped to a chair surrounded by five altars, each with a silhouette of someone (or something!) etched into them. Well, almost three years and a handful of trailers later, the day has finally arrived, and I couldn’t wait to explore this dark fantasy world, so let’s get stuck in! What followed was a short teaser that made me want to know more about the game an isometric, Wild West themed action-RPG with some horror undertones? “Release it immediately!” was my first thought. Before anything was shown, the co-creators of Dishonored and Prey - Raphaël Colantonio and Julien Roby - joined host Geoff Keighley to talk a little bit about their new company before going on to describe the team's debut game: Weird West. ![]() I distinctly remember watching The Game Awards in 2019 and seeing the announcement of a world premiere trailer from new developers Wolfeye Studios. Reviews // 31st Mar 2022 - 1 year ago // By Mike Crewe Weird West Review
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